## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
40 lines
1.4 KiB
JSON
40 lines
1.4 KiB
JSON
{
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"underground_features": {
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"cave_network": {
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"display_name": "Cave Network",
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"description": "Interconnected underground cavern system with multiple entrances",
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"formation_type": "limestone_dissolution",
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"budget_impact": 2
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},
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"underground_lake": {
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"display_name": "Underground Lake",
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"description": "Subterranean water body accessible through cave systems",
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"formation_type": "groundwater_accumulation",
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"budget_impact": 3
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},
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"crystal_cavern": {
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"display_name": "Crystal Cavern",
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"description": "Underground chamber with natural crystal formations",
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"formation_type": "mineral_crystallization",
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"budget_impact": 4
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},
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"bat_cave": {
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"display_name": "Bat Cave",
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"description": "Large cave system inhabited by bat colonies with guano deposits",
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"formation_type": "biological_cave",
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"budget_impact": 1
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},
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"underground_river": {
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"display_name": "Underground River",
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"description": "Subterranean watercourse flowing through cave systems",
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"formation_type": "groundwater_flow",
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"budget_impact": 2
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},
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"deep_cavern": {
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"display_name": "Deep Cavern",
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"description": "Extremely deep cave system reaching significant depths",
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"formation_type": "tectonic_cave",
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"budget_impact": 3
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}
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}
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} |