## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
64 lines
2.2 KiB
JSON
64 lines
2.2 KiB
JSON
{
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"water_features": {
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"lake": {
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"display_name": "Lake",
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"description": "Large body of fresh water surrounded by land",
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"formation_type": "water_accumulation",
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"budget_impact": 1
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},
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"pond": {
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"display_name": "Pond",
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"description": "Small body of still fresh water",
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"formation_type": "water_accumulation",
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"budget_impact": 1
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},
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"waterfall": {
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"display_name": "Waterfall",
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"description": "Water cascading down from height with hydroelectric potential",
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"formation_type": "water_erosion",
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"budget_impact": 1
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},
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"marsh": {
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"display_name": "Marsh",
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"description": "Wetland area with standing water and specialized vegetation",
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"formation_type": "water_saturation",
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"budget_impact": 0
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},
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"central_hill_swamp": {
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"display_name": "Central Hill Swamp",
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"description": "Marshy wetland with elevated central hill providing strategic position",
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"formation_type": "water_saturation_with_elevation",
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"budget_impact": 1
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},
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"islands_swamp": {
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"display_name": "Islands Swamp",
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"description": "Swampland dotted with multiple small dry islands and complex waterways",
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"formation_type": "fragmented_water_saturation",
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"budget_impact": 1
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},
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"hilly_swampy": {
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"display_name": "Hilly Swampy",
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"description": "Rolling terrain with marshy valleys and elevated dry ridges",
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"formation_type": "terrain_drainage_pattern",
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"budget_impact": 0
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},
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"river_source": {
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"display_name": "River Source",
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"description": "Origin point of a major river with strategic importance",
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"formation_type": "groundwater_emergence",
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"budget_impact": 2
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},
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"delta": {
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"display_name": "River Delta",
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"description": "Fertile river mouth area with rich sediment deposits",
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"formation_type": "sediment_deposit",
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"budget_impact": 2
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},
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"oasis": {
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"display_name": "Oasis",
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"description": "Isolated fertile spot in desert with precious water source",
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"formation_type": "groundwater_emergence",
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"budget_impact": 3
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}
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}
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} |