warfactoryracine/gameData/Regions/gold_regions.json
StillHammer fd1ec4f503 Implement complete world generation system with geological simulation and resource distribution
## World Generation Pipeline
- Add comprehensive 7-phase geological simulation (4.6 billion years)
- Implement WindRegions-based climate system with ITCZ zones
- Create 18 biome types with scientific classification parameters
- Establish Phase 7 budget assignment and natural feature placement

## Resource System Architecture
- Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.)
- Implement complete resource-to-feature mapping for all game materials
- Create individual resource files for metals (iron, copper, gold, uranium, etc.)
- Add comprehensive cross-referencing between features and game resources

## Biome Integration System
- Design scalable blacklist + frequent biomes compatibility system
- Implement mass-based feature selection with geological strength requirements
- Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient)
- Create region-based feature placement with biome-aware filtering

## Documentation and Architecture
- Add detailed geological and climate simulation system documentation
- Update project overview with world generation achievements
- Establish JSON-driven configuration system for all generation parameters
- Create comprehensive system for Phase 8 integration readiness

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 17:19:01 +08:00

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JSON

{
"gold_region_system": {
"resource_type": "gold_ore",
"description": "Gold deposit regions with biome-compatible feature selection",
"features": {
"gold_lode": {
"display_name": "Gold Lode",
"compatible_biomes": ["hills", "rocky_plateau", "alpine"],
"incompatible_biomes": ["wetlands", "coastal_plain"],
"pattern": "concentrated",
"probability": 0.25,
"quality_base": "premium",
"extraction_difficulty": "hard",
"budget_impact": 5,
"geological_requirements": ["hydrothermal_quartz_vein"]
},
"placer_gold": {
"display_name": "Placer Gold",
"compatible_biomes": ["temperate_forest", "grassland", "coastal_plain"],
"incompatible_biomes": ["alpine", "rocky_plateau", "hot_desert"],
"pattern": "clustered",
"probability": 0.30,
"quality_base": "premium",
"extraction_difficulty": "easy",
"budget_impact": 3,
"geological_requirements": ["alluvial_gold_concentration"]
},
"epithermal_gold": {
"display_name": "Epithermal Gold",
"compatible_biomes": ["hills", "scrubland", "temperate_forest"],
"incompatible_biomes": ["wetlands", "cold_desert"],
"pattern": "ring",
"probability": 0.20,
"quality_base": "premium",
"extraction_difficulty": "medium",
"budget_impact": 4,
"geological_requirements": ["epithermal_mineralization"]
},
"residual_gold": {
"display_name": "Residual Gold",
"compatible_biomes": ["hills", "scrubland", "grassland"],
"incompatible_biomes": ["wetlands", "alpine"],
"pattern": "gradient",
"probability": 0.15,
"quality_base": "premium",
"extraction_difficulty": "very_easy",
"budget_impact": 2,
"geological_requirements": ["weathering_concentration"]
},
"conglomerate_gold": {
"display_name": "Conglomerate Gold",
"compatible_biomes": ["hills", "rocky_plateau"],
"incompatible_biomes": ["wetlands", "coastal_plain", "tropical_rainforest"],
"pattern": "uniform",
"probability": 0.08,
"quality_base": "premium",
"extraction_difficulty": "very_hard",
"budget_impact": 4,
"geological_requirements": ["paleozoic_conglomerate"]
},
"sulfide_gold": {
"display_name": "Sulfide Gold",
"compatible_biomes": ["hills", "rocky_plateau", "alpine"],
"incompatible_biomes": ["wetlands", "coastal_plain"],
"pattern": "concentrated",
"probability": 0.02,
"quality_base": "standard",
"extraction_difficulty": "very_hard",
"budget_impact": 3,
"geological_requirements": ["sulfide_mineralization"]
}
}
}
}