Generated project .md files for all repositories without tracking files.
New files created:
- META (1): freelance_planning.md
- CONSTANT (3): ChineseClass.md, civjdr.md, Class_generator.md
- WIP (9): aissia.md, groveengine.md, AlwaysOnRecorder.md, confluent.md,
maicivy.md, seogeneratorserver.md, vba-mcp-monorepo.md,
vba-mcp-server.md, wechat-homework-bot.md
- CONCEPT (1): mobilecommand.md
- PAUSE (2): secondvoice.md, warfactoryracine.md
- DONE (1): videotoMP3Transcriptor.md
Status: ProjectTracker now has 100% project file coverage (18/18).
Files auto-generated from repository inspection with:
- Descriptions extracted from CLAUDE.md/README.md
- Tech stacks detected from file extensions
- Current status from documentation and git history
- Directory structures analyzed
- Generated on: 2026-01-19
Note: Files may benefit from manual refinement but are functional as-is.
All project_file references in config.json now valid.
Gap 3 (from ClaudeSelf/ECOSYSTEM_ANALYSIS.md) = RESOLVED.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
974 B
974 B
groveengine
Statut: WIP (Work In Progress (Active Development)) Type: C++ Application Repository: git@git.etheryale.com:StillHammer/groveengine.git
Description
GroveEngine is a C++17 hot-reload module system for game engines. It supports dynamic loading/unloading of modules (.so) with state preservation during hot-reload.
Tech Stack
Batch Script, C, C#, C++, C++ Headers, C/C++ Headers, JSON, Markdown, PowerShell, Python, Shell Script, Swift, TypeScript, YAML
Current Status
| System | Status | Description | Use Case | |--------|--------|-------------|----------|
Key Features
- See CLAUDE.md for detailed features
Structure
assets/
build/
build-bgfx/
build-mingw/
build-msvc/
build-test/
build-threaded/
build-tsan/
build-win/
docs/
Prochaines Étapes
- See TODO.md or project plans for next steps
Notes
None
Created: 2026-01-19 Last Updated: 2026-01-19 Source: Generated from repo inspection