- Add hybrid deployment modes: local_dev (MVP) and production_pwa (optional) - Integrate WarFactory engine reuse with hot-reload 0.4ms - Define multi-target compilation strategy (DLL/SO/WASM) - Detail both deployment modes with cost analysis - Add progressive roadmap: Phase 1 (local), Phase 2 (POC WASM), Phase 3 (cloud) - Budget clarified: $10-20/mois (local) vs $13-25/mois (cloud) - Document open questions for technical validation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| CLIMATE_SIMULATION_SYSTEM.md | ||
| economie-logistique.md | ||
| factory-architecture-post-player.md | ||
| gameplay-industriel.md | ||
| GEOLOGICAL_SIMULATION_SYSTEM.md | ||
| HYBRID_SIZE_SYSTEM.md | ||
| map-system.md | ||
| message-communication-system.md | ||
| SIZE_CONSTRAINTS_GUIDE.md | ||
| systeme-militaire.md | ||