blender-mcp/README.md
2025-03-08 12:27:41 +05:30

120 lines
3.9 KiB
Markdown

# BlenderMCP - Blender Model Context Protocol Integration
BlenderMCP connects Blender to Claude AI through the Model Context Protocol (MCP), allowing Claude to directly interact with and control Blender. This integration enables AI-assisted 3D modeling, scene manipulation, and rendering.
## Features
- **Two-way communication**: Connect Claude AI to Blender through a socket-based server
- **Object manipulation**: Create, modify, and delete 3D objects in Blender
- **Material control**: Apply and modify materials and colors
- **Scene inspection**: Get detailed information about the current Blender scene
- **Code execution**: Run arbitrary Python code in Blender from Claude
- **Rendering**: Trigger renders directly from Claude
## Components
The system consists of two main components:
1. **Blender Addon (`blender_mcp_addon.py`)**: A Blender addon that creates a socket server within Blender to receive and execute commands
2. **MCP Server (`blender_mcp_server.py`)**: A Python server that implements the Model Context Protocol and connects to the Blender addon
## Installation
### Prerequisites
- Blender 3.0 or newer
- Python 3.7 or newer
- MCP library (`pip install mcp`)
### Installing the Blender Addon
1. Open Blender
2. Go to Edit > Preferences > Add-ons
3. Click "Install..." and select the `blender_mcp_addon.py` file
4. Enable the addon by checking the box next to "Interface: Blender MCP"
### Setting up the MCP Server
1. Install the required Python packages:
```
pip install mcp
```
2. Run the MCP server:
```
python blender_mcp_server.py
```
## Usage
### Starting the Connection
1. In Blender, go to the 3D View sidebar (press N if not visible)
2. Find the "BlenderMCP" tab
3. Set the port number (default: 9876)
4. Click "Start MCP Server"
5. Make sure the MCP server is running in your terminal
### Using with Claude
Once connected, Claude can interact with Blender using the following capabilities:
#### Resources
- `blender://ping` - Check connectivity
- `blender://simple` - Get basic Blender information
- `blender://scene` - Get detailed scene information
- `blender://object/{object_name}` - Get information about a specific object
#### Tools
- `create_primitive` - Create basic primitive objects with optional color
- `set_object_property` - Set a single property of an object
- `create_object` - Create a new object with detailed parameters
- `modify_object` - Modify an existing object's properties
- `delete_object` - Remove an object from the scene
- `set_material` - Apply or create materials for objects
- `execute_blender_code` - Run arbitrary Python code in Blender
### Example Commands
Here are some examples of what you can ask Claude to do:
- "Create a blue cube at position [0, 1, 0]"
- "Make the cube red"
- "Create a sphere and place it above the cube"
- "Get information about the current scene"
- "Delete the cube"
## Troubleshooting
- **Connection issues**: Make sure both the Blender addon server and the MCP server are running
- **Command failures**: Check the console in Blender for error messages
- **Timeout errors**: Try simplifying your requests or breaking them into smaller steps
## Technical Details
### Communication Protocol
The system uses a simple JSON-based protocol over TCP sockets:
- **Commands** are sent as JSON objects with a `type` and optional `params`
- **Responses** are JSON objects with a `status` and `result` or `message`
### Security Considerations
The `execute_blender_code` tool allows running arbitrary Python code in Blender, which can be powerful but potentially dangerous. Use with caution in production environments.
## Limitations
- The connection is local only (localhost)
- Large data transfers may cause timeouts
- Complex operations might need to be broken down into smaller steps
## Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
## License
[Your license information here]