🏗️ Created professional C++ architecture: - Factory Engine: Factorio-like production simulation - Economy Engine: Global markets and pricing algorithms - War Engine: Multi-chunk combat and auto-battler - Designer Engine: Vehicle conception (1-2 designs/tick globally) - MacroEntity Engine: Companies, diplomacy, administration points - Map Engine: Procedural generation (218 elements, FOW chunk-based) - Intelligence Engine: Metrics collection (3.1GB adaptive scaling) - Operation Engine: Strategic AI generals with ML adaptation - Logistic Engine: Supply chains and convoy management - Event Engine: Breakthrough system and global events ✅ Each engine includes: - Professional header files with complete interfaces - Autonomous threading and lifecycle management - Inter-engine communication patterns - Performance monitoring capabilities - Organized namespaces (Warfactory::Engine) 🔧 Added .gitignore for C++ development 📦 Added shared/ module for common types 🚀 Ready for CMake setup and implementation |
||
|---|---|---|
| .. | ||
| include/logistic-engine | ||
| src/engine | ||
| README.md | ||
Logistic Engine
Engine autonome gérant transport et supply chains.
Responsabilités
- Transport materials entre usines/sites
- Gestion convois, routes, infrastructure logistique
- Coordination supply chains multi-sites
- Vulnérabilités transport et sécurisation routes
Architecture
- Autonome : Calculs logistiques indépendants
- Communication : Coordination avec Factory et Economy Engines
- Performance : Optimisation routes, gestion async convois
- Scope : Transport macro, supply lines
Features
- Routes visualisées (infrastructure visible sur map)
- Convois suivent réseau routier/rail
- Infrastructure attaquable (vulnérabilités strategiques)
- Optimisation automatique vs contrôle manuel