🏗️ Created professional C++ architecture: - Factory Engine: Factorio-like production simulation - Economy Engine: Global markets and pricing algorithms - War Engine: Multi-chunk combat and auto-battler - Designer Engine: Vehicle conception (1-2 designs/tick globally) - MacroEntity Engine: Companies, diplomacy, administration points - Map Engine: Procedural generation (218 elements, FOW chunk-based) - Intelligence Engine: Metrics collection (3.1GB adaptive scaling) - Operation Engine: Strategic AI generals with ML adaptation - Logistic Engine: Supply chains and convoy management - Event Engine: Breakthrough system and global events ✅ Each engine includes: - Professional header files with complete interfaces - Autonomous threading and lifecycle management - Inter-engine communication patterns - Performance monitoring capabilities - Organized namespaces (Warfactory::Engine) 🔧 Added .gitignore for C++ development 📦 Added shared/ module for common types 🚀 Ready for CMake setup and implementation |
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| .. | ||
| Designer-Engine@00bcd93158 | ||
| Economy-Engine@5e5a997675 | ||
| Event-Engine | ||
| Factory-Engine | ||
| Intelligence-Engine@3563fb7289 | ||
| Logistic-Engine | ||
| MacroEntity-Engine@063263d904 | ||
| Map-Engine@426b2f4012 | ||
| Operation-Engine | ||
| War-Engine@0f8fed5fef | ||