🏗️ Created professional C++ architecture: - Factory Engine: Factorio-like production simulation - Economy Engine: Global markets and pricing algorithms - War Engine: Multi-chunk combat and auto-battler - Designer Engine: Vehicle conception (1-2 designs/tick globally) - MacroEntity Engine: Companies, diplomacy, administration points - Map Engine: Procedural generation (218 elements, FOW chunk-based) - Intelligence Engine: Metrics collection (3.1GB adaptive scaling) - Operation Engine: Strategic AI generals with ML adaptation - Logistic Engine: Supply chains and convoy management - Event Engine: Breakthrough system and global events ✅ Each engine includes: - Professional header files with complete interfaces - Autonomous threading and lifecycle management - Inter-engine communication patterns - Performance monitoring capabilities - Organized namespaces (Warfactory::Engine) 🔧 Added .gitignore for C++ development 📦 Added shared/ module for common types 🚀 Ready for CMake setup and implementation |
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Operation Engine
Engine autonome gérant opérations militaires et stratégie macro.
Responsabilités
- Généraux IA avec ML et doctrines évolutives
- Planning opérations militaires macro
- Adaptation comportements selon succès/échecs terrain
- Analyse rapports War Engine pour décisions strategiques
Architecture
- Autonome : Prise de décision stratégique autonome
- Communication : Ordres vers Combat Engine, demandes vers Logistic
- Performance : ML adaptatif, expérience terrain persistante
- Scope : Stratégie macro, AI decision making, planning
Features
- IA générale adaptative (apprentissage des échecs)
- Doctrines militaires évolutives par region/company
- Analysis automatique situation complexe (question ouverte #1)
- Integration intelligence pour décisions informées