- Remove old 10-engine system (engines/ directory deleted) - Implement C++ triple interface architecture: * IEngine: Execution coordination (Debug → Production) * IModuleSystem: Strategy pattern (Sequential → Threaded → Cluster) * IModule: Pure game logic interface (200-300 lines per module) * IIO: Communication transport (Intra → Local → Network) - Add autonomous module structure: * modules/factory/: Production logic with autonomous build * modules/economy/: Market simulation with autonomous build * modules/logistic/: Supply chain with autonomous build * Each module: CLAUDE.md + CMakeLists.txt + shared/ + build/ - Benefits for Claude Code development: * Ultra-focused contexts (200 lines vs 50K+ lines) * Autonomous builds (cmake . from module directory) * Hot-swappable infrastructure without logic changes * Parallel development across multiple Claude instances 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
1.5 KiB
1.5 KiB
Factory Module - Pure Production Logic
Context
You are working EXCLUSIVELY on factory production logic. No infrastructure, no networking, no threading.
Responsibilities
- Assembly lines: Manage production queues and recipes
- Resource flow: Input materials → processing → output products
- Efficiency: Calculate throughput, bottlenecks, optimization
- Automation: Belt systems, inserters, production planning
Interface Contract
// Input JSON examples:
{
"type": "produce",
"recipe": "steel_plate",
"quantity": 100,
"inputs": {"iron_ore": 200, "coal": 50}
}
{
"type": "optimize",
"target_production": {"steel_plate": 50, "copper_wire": 100},
"available_machines": 10
}
// Output JSON examples:
{
"status": "producing",
"progress": 0.75,
"outputs": {"steel_plate": 75},
"efficiency": 0.85
}
Build Commands
cd modules/factory/
cmake . # Build from THIS directory
make factory-module # Generates factory.so
make test-factory # Run isolated tests
./build/factory-module # Test the module
File Limits
- FactoryModule.cpp: Max 300 lines
- Pure logic only: No sockets, threads, or engine dependencies
- JSON in/out: All communication via JSON messages
Focus Areas
- Production algorithms (recipe chains, efficiency)
- Resource management (inventory, flow optimization)
- Automation logic (belt routing, machine placement)
Claude Code should NEVER leave this directory or reference parent paths!