Corrections majeures:
- Suppression fichiers obsolètes avec mauvaise version (Halls universels)
- Correction: UN seul Hall des Serments à l'embouchure, pas structure universelle
- Village fortifié côtier + route-rivière sécurisée avec postes de garde
Mises à jour stratégiques:
- CLAUDE.md: Hall des Serments, Glyphes du Gouffre, village fortifié, stratégie Cheveux de Sang
- OBJECTIFS STRATÉGIQUES: Premier Hall acquis, alphabétisation débutante, expansion future
- Le Système Politique: Proto-féodalisme pionnier (pas universel)
- PROMPT_SUCCESSEUR: Documentation fichiers obsolètes
Ajouts GUIDE_BAITS.md:
- 5 nouveaux modules stratégiques (8-12): Résonance Thématique, Alignement Problème GM, Synergie Cachée, Précédent Silencieux, Multiplication Silencieuse
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add POINT_4_VILLAGE_FORTIFIE.md: Proposal for fortified coastal village at river mouth
- Add image prompt PROMPTS_IMAGES_2025-10-28_2.md for coastal settlement visualization
- Add VillageFortifié.png: Generated image of the fortified coastal village
- Update CLAUDE.md: Add coastal settlement to geography, expand First Contact section
- Update OBJECTIFS STRATÉGIQUES: Add coastal fortification to expansion strategy
- Update SYSTEME_MILITAIRE.md: Add detailed coastal deployment doctrine and secured river-road network
- Update Background/2025-10-28: Track latest game turn content
Strategic response to Cheveux de Sang threat: establish first sentinel at river mouth with secured corridor to valley via guard posts spaced one day's march apart.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Documentation updates following player decisions on 2025-10-28:
Background/2025-10-28-ecriture-et-rencontre.md:
- Added player responses to all 4 sections (writing system, literacy policy, first contact, Halls of Oaths)
CLAUDE.md:
- Added Glyphes du Gouffre writing system (necklaces + tablets) to technologies
- Added Halls des Serments with Village Council to political institutions
- Added first contact with Cheveux de Sang (foreign civilization)
- Added Vigile Lunaire bimonthly institution (social cohesion + maintenance + defense)
- Updated Faucons Chasseurs description (triple role: military, judicial, religious)
- Added SYSTEME_MILITAIRE.md to repository structure
- Updated game format note (first contact occurred)
OBJECTIFS STRATÉGIQUES:
- Marked Halls des Serments as ACQUIRED with detailed architecture
- Marked Vigile Lunaire as ACQUIRED (24 days/year cycle)
- Marked Glyphes du Gouffre writing system as ACQUIRED
- Added proto-Caste du Feu emergence (Faucons Chasseurs with triple role)
- Added EN COURS sections for progressive rollout (Halls network, literacy, military doctrine)
- Added EN COURS section for first contact management (Cheveux de Sang)
Le Système Politique:
- Added major section "Proto-Féodalisme Théocratique: Les Halls des Serments"
- Detailed Village Council structure (4 guardians prefiguring 5 castes)
- Explained theocratic vassalage via annual pilgrimage (spiritual, not military)
- Added section "Méritocratie par Alphabétisation" (social mobility via writing)
- Added comprehensive section "Vigile Lunaire: Institution de Cohésion Multi-Fonctionnelle"
- Detailed Day 1 (Ancestors) and Day 2 (Falcon) programs
- Explained triple systemic function (cohesion, maintenance, defense)
- Clarified Faucons Chasseurs' triple authority (military, judicial, religious)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major additions:
- CLAUDE.md: Added Recent Historical Events section, enriched Major Recent Discovery
- OBJECTIFS STRATÉGIQUES: Added management of Premiers Ancêtres discovery across all timeframes
- DIAGNOSTIC: New problem #7 (Arbitre legitimacy from failed exploration), enriched monopolies and innovation problems
- SYSTÈME POLITIQUE: Added historical lessons for Arbitre role, Caste Terre mission
New files:
- nextUpdate.md: Prepared responses to MJ's latest questions (Essence divine, Une cité dans la cité, Imagerie sous rayonnement)
- PLAN_MISE_A_JOUR_DOCUMENTS.md: Detailed update plan for all strategic documents
Key events documented:
- Discovery of Premiers Ancêtres ruins (19/08/2025)
- Grande Fresque pilgrimage tradition emergence
- Failed exploration attempts over generations
- Multilayered fresco discovery (08/09/2025)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Ajout de toute la documentation du jeu:
- Background/ avec transcription complète et posts narratifs extraits
- CLAUDE.md avec instructions du projet
- Documents stratégiques (objectifs, système politique, diagnostics)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>