Commit Graph

29 Commits

Author SHA1 Message Date
72ae8be993 Migration Gitea 2025-12-04 19:51:58 +08:00
4223128906 Ajout documentation API ConfluentTranslator
- Création API_CONFLUENT.md : Documentation complète des endpoints de traduction FR↔Confluent
- Mise à jour CLAUDE.md : Référence à l'API pour traductions et vérifications de vocabulaire
- Ajout ANALYSE_LACUNES_LEXIQUE.md : Analyse détaillée des lacunes du lexique (depuis dépôt confluent)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-04 17:12:54 +08:00
d59e94ccc0 Ajout lexique de référence pour la langue de la Confluence
- 650+ termes organisés en 18 catégories
- Groupes sociaux, institutions, technologies, rituels, géographie
- Base pour le développement de la langue construite

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-26 12:00:21 +08:00
e555aece80 Ajout plan création langue de la Confluence
- Contexte culturel complet pour informer la langue
- Concept d'artefact multi-générationnel appliqué à la langue
- Stades d'évolution : Proto-Confluence → Ancien Confluent → futur
- Direction phonétique : mix basque + finnois
- Structure : compact avec liaisons sacrées (pas isolant pur)
- Premières racines et test nom du peuple (Siliaska)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-26 02:17:48 +08:00
5c3325519d Ajout plan réponse tour 2025-11-25 (Premier Contact Nanzagouet)
- Choix bavure: Option A (1 mort Nanzagouet)
- Choix Sans-ciel: Discours Oracle sur culture d'excellence
- Choix identité: En pause (attente réponse Arthur sur langue)
- Action libre: Récupération épave

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-26 00:41:33 +08:00
8fc1ce3101 Normalisation fins de ligne et ajout TODO style écriture
- Normalisation LF pour fichiers Background et analyse Nanzagouet
- Ajout section "Style d'écriture des réponses" dans CLAUDE.md
- Note TODO pour adaptation style aux attentes d'Arthur

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-25 22:14:40 +08:00
8f5f10f3c0 Analyse stratégique complète tour 25/11/2025: Nanzagouet
Analyse approfondie du "faux échec" comme victoire stratégique:
- Double unlock tech: navigation (épave) + textile (vêtements/voiles)
- Gains temporels massifs: 5-10 gens navigation, 10-20 gens textile
- Remise en question interne = justification réformes institutionnelles
- Casus belli légitime pour guerre froide future
- Contrôle total du tempo (prisonniers sécurisés, temps illimité)
- Opportunité nation-building via débat identitaire
- Recommandations choix: protéger mobilité sociale + lancer débat ethnonyme
- Timeline projetée 30 gens: empire thalassocratique

Pourquoi faux échec > succès total:
- Autocritique vs arrogance
- Épave accessible vs bateau en mer
- Justification réformes vs statu quo
- Sophistication morale vs brutalité

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-25 14:22:22 +08:00
f08a195967 Ajout tour 25/11/2025: Premier contact raté avec les Nanzagouet
- Tentative de capture des Cheveux de Sang (désormais "Nanzagouet")
- Plan d'abordage partiellement échoué mais gains stratégiques majeurs:
  * Prisonniers capturés pour interrogatoire
  * Découverte: "créature flottante" = construction navale en bois
  * Épave récupérable pour reverse engineering
  * Confirmation tech textile/voiles (unlock potentiel double)
- Choix critiques: évaluation Sans-ciel + question identité collective
- Remise en question interne = opportunité réformes institutionnelles

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-25 13:05:45 +08:00
f3411fbaff Ajout documentation rituel et renseignements peuple inconnu
- RITUEL_RECONNAISSANCE_ANCETRES.md: Nouveau rituel de reconnaissance des ancêtres
- renseignements/PEUPLE_VIOLENT_INCONNU.md: Documentation sur le peuple violent inconnu

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-13 22:11:49 +08:00
9f24181739 Correction et mise à jour documentation: Hall des Serments unique
Corrections majeures:
- Suppression fichiers obsolètes avec mauvaise version (Halls universels)
- Correction: UN seul Hall des Serments à l'embouchure, pas structure universelle
- Village fortifié côtier + route-rivière sécurisée avec postes de garde

Mises à jour stratégiques:
- CLAUDE.md: Hall des Serments, Glyphes du Gouffre, village fortifié, stratégie Cheveux de Sang
- OBJECTIFS STRATÉGIQUES: Premier Hall acquis, alphabétisation débutante, expansion future
- Le Système Politique: Proto-féodalisme pionnier (pas universel)
- PROMPT_SUCCESSEUR: Documentation fichiers obsolètes

Ajouts GUIDE_BAITS.md:
- 5 nouveaux modules stratégiques (8-12): Résonance Thématique, Alignement Problème GM, Synergie Cachée, Précédent Silencieux, Multiplication Silencieuse

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-07 17:06:43 +08:00
3c97be86c5 Add GUIDE_BAITS.md - Modular worldbuilding collaboration framework
Création d'un guide structuré en modules pour la technique des "baits" - méthode de worldbuilding collaboratif pour JDR narratif.

Structure:
- CORE: Concept de base (définition, principe, différence avec demande directe)
- 7 MODULES techniques combinables:
  1. Double Nature (culturel/pragmatique)
  2. Ancrage Existant (crédibilité)
  3. Limites Naturelles (auto-régulation)
  4. Formulation Ouverte (respect autorité GM)
  5. Suite Pratique→Théorique (système complet progressif)
  6. Indépendance Modulaire (combinaisons multiples)
  7. Couverture Espace Possibles (toujours gagner quelque chose)

Architecture extensible permettant ajout de nouveaux modules au fur et à mesure de l'évolution de la technique.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-06 20:00:00 +08:00
7751204890 Ajout exploration héritages matériels des Premiers Ancêtres
Document IDÉE (non-bait) pour exploration ouverte des artefacts/techniques laissés dans les ruines.

Constat: on est passé à côté de l'évidence - ils ont creusé ces galeries, donc laissé outils/matériaux.

Pistes de recherche identifiées:
- Catalogage artefacts récupérés (bols translucides, objets divers)
- Recherche outils de creusage (comment ont-ils taillé roche ultra-dure?)
- Analyse pigments supérieurs (palette au-delà ocre/noir)
- Étude matériaux translucides (technique inconnue)
- Cartographie zones inaccessibles (préparation méthodique)
- Questions sur squelettes, architecture, miasmes

Approche: recherche patiente, questions ouvertes, pas de demande pressante.
Arthur contrôle timing et révélations. Formulation "nous cherchons, que trouvons-nous?"

Lien anxiété civilisationnelle: "Ils savaient faire ce qu'on ne sait pas... et ont disparu."

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-04 17:02:27 +08:00
c9456eb06b Condense Bait #3 and add Bait #4: theological foundation
- Simplify Bait #3 (Cercles du Sang Partagé): reduce from 356 to 175 lines, remove overly prescriptive applications, focus on cultural/spiritual dimension
- Add Bait #4 (Texte Sacré Fondateur): meta-bait proposing unifying theology around "substance mémorielle" concept as proto-bible that explains why other baits might work

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-04 16:18:12 +08:00
29bdfccc94 Refonte complète du Bait #3: Cercles du Sang Partagé
- Remplace l'ancien concept (cercles avec cendres + argile)
- Nouveau système: Triangle cosmologique (sang parties + cendres ancêtres + sang grues)
- Distinction claire: Cercle (témoin sacré temporaire) vs Tablette (contrat permanent)
- Fondement du légalisme sacré: loi comme continuité générationnelle
- Glyphes personnels (signatures légales) vs noms véritables (identité spirituelle)
- Check and balance: 3 castes nécessaires pour valider contrats
- Vulnérabilité systémique: dépendance aux Grues Témoins
- Problème diplomatique: Cheveux de Sang n'ont pas de glyphes
- Les sans-glyphe: exclusion juridique non-violente
- Architecture de mémoire: Halls = archives de tablettes
- Justice restauratrice plutôt que punitive
- Ancrage culturel profond plutôt que mécanique utilitaire

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-04 12:50:07 +08:00
747ecf6001 Develop magic bait system: finalize Bait #2 and create Bait #3 WIP
- Bait #2 (Noms Véritables): Finalized with clear distinction from Bait #1
  - Personal/innate magic path (wizards) vs ritual magic (Bait #1)
  - Enhanced formulation suggesting mysterious effects after receiving true name
  - Added concrete narrative examples and strategic notes

- Bait #3 (Cercles Témoins): Created WIP document
  - Sacred circles traced with ancestor ashes + living clay
  - Requires true names inside circles to activate ancestral witness
  - Strong synergy with Bait #2 (names become functional keys)
  - Cultural impact: oaths, meditation, justice, protection
  - Major institutional implications: architecture, diplomacy, law

- CLAUDE.md: Cleaned up Vigile Lunaire references
  - Removed detailed description (info available in specialized docs)
  - Updated references to be more generic

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-04 11:52:01 +08:00
a9af6a25d7 Add magic glyph system baits: ritual and true names concepts
Added two strategic planning documents for introducing magical elements to the Glyphes du Gouffre system:
- Bait #1: Ritual of Ancestral Recognition (complete)
- Bait #2: True Names (WIP - needs finalization)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-03 11:47:55 +08:00
40f072043b Clean up strategy docs: remove hypothetical content and condense problem #8
- CLAUDE.md: Remove Vigile Lunaire, capture strategy, and institutional responses (not yet validated by GM)
- CLAUDE.md: Simplify coastal fortification and First Contact sections to facts only
- DIAGNOSTIC: Condense problem #8 from 63 to 11 lines (detailed solutions already in plans_et_idees/)
- DIAGNOSTIC: Replace Radiateurs references with generic resource exploration
- Keep strategic responses in separate planning docs, not reference docs

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-01 17:32:34 +08:00
d4afad5011 Add strategic planning documents: naval development and material base analysis
Strategic Plans Created:
- PLAN_MARINE_CIVILE.md: Two-phase civilian naval development (fishing → commerce)
  - Phase 1 (Gen 0-3): Coastal fishing, basic navigation skills
  - Phase 2 (Gen 3-8): High seas fishing, maritime commerce, exploration
  - Foundation for rapid military conversion (2-5 gen vs 10-20 from zero)

- IDEE_VISITE_MAISON_PROSPECTION.md: Narrative approach to launch systematic prospection
  - Visit House of Discoveries → reveal stagnation → realize error → launch prospection
  - Material pyramid: Prospection → Exploitation → Specialization
  - Character-driven justification for resource survey

- CONCEPT_CHASSEURS_DEAU_ESSAIM_LEGER.md: Light naval swarm doctrine (saved concept)
  - Exploits Regards-Libres reconnaissance advantage (5-10km detection)
  - Light vessel swarms using perfect information for tactical superiority
  - Atlatl weaponry, guided hunting tactics
  - Deferred until material base established

Critical Update:
- DIAGNOSTIC DES DYSFONCTIONNEMENTS SYSTÉMIQUES.md: Added Problem #8
  - "Infrastructure Sans Base Matérielle" - sophisticated superstructure on weak material foundation
  - Root cause: Inverted development sequence (spiritual/institutional before materials)
  - Solutions: Urgent prospection, agriculture, Radiateurs alliance for wood
  - Updated repair priorities: prospection and proto-agriculture now CRITICAL URGENCY

Analysis: Civilization has advanced governance/culture but lacks material base (no agriculture, metallurgy, navigation, quality wood). Infrastructure-first approach was premature but recoverable through catch-up strategy.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-01 17:02:24 +08:00
677da65425 Refactor strategic documents: create accessible IDEE format
- Create IDEE_AGRICULTURE.md: Basses-terres farming program (15-25 gen)
- Create IDEE_ARCS.md: Bow improvement roadmap to war bows (16 gen)
- Create IDEE_SCORPIONS.md: Gastraphetes→scorpions anti-air (45-60 gen)
- Create IDEE_METALLURGIE.md: Unlock ruins + bronze discovery (25-50 gen)
- IDEE_DOMESTICATION_BETAIL.md: Already exists (cattle exploration)

New format: 30-second idea summary → full optional details
Much more accessible than previous heavy PROGRAMME documents
All documents emphasize realistic neo constraints and dependencies

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-01 10:13:45 +08:00
04d12a19e9 Add coastal fortification strategy and update strategic documents
- Add POINT_4_VILLAGE_FORTIFIE.md: Proposal for fortified coastal village at river mouth
- Add image prompt PROMPTS_IMAGES_2025-10-28_2.md for coastal settlement visualization
- Add VillageFortifié.png: Generated image of the fortified coastal village
- Update CLAUDE.md: Add coastal settlement to geography, expand First Contact section
- Update OBJECTIFS STRATÉGIQUES: Add coastal fortification to expansion strategy
- Update SYSTEME_MILITAIRE.md: Add detailed coastal deployment doctrine and secured river-road network
- Update Background/2025-10-28: Track latest game turn content

Strategic response to Cheveux de Sang threat: establish first sentinel at river mouth with secured corridor to valley via guard posts spaced one day's march apart.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-31 16:27:11 +08:00
daa6ace446 Add comprehensive intelligence dossier on other civilizations
Created detailed intelligence files for 7 known/suspected civilizations:
- Forestière (Radiateurs): Bears, wood, reincarnation philosophy
- Aérienne: Giant rideable raptors, critical aerial threat
- Explorateurs: Maritime explorers, diplomatic hub
- Cheveux de Sang: Active conflict, maritime faction
- Lutriamari: Aquatic culture (minimal intel)
- Vêtements Multicolores: Advanced textiles (urgent need)
- README: Global synthesis, threat analysis, recommendations

Key findings:
- We are completely isolated (0 contacts vs 3+ for others)
- Megafauna domestication = dominant paradigm (we're behind)
- Textile gap = critical diplomatic handicap
- Aerial threat = blind spot in fractal defense
- Radiateurs = natural ally (complementary resources)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-31 14:48:55 +08:00
1e870adbdc Organize strategic planning: create plans_et_idees/ folder with military doctrines
- Create plans_et_idees/ folder for strategic planning documents
- Move STRATEGIE_CHEVEUX_DE_SANG_ANALYSE.md to plans_et_idees/
- Move SYSTEME_MILITAIRE.md to plans_et_idees/
- Add DOCTRINE_DEFENSE_FRACTALE.md: comprehensive asymmetric warfare doctrine
  - Mission command philosophy (Auftragstaktik)
  - Light infantry (Caste Feu) vs heavy infantry (Castes Eau/Terre) division
  - Hedgehog defense with Halls des Serments
  - Fractal defense evolution (Halls → Villages → Houses-as-forts)
  - Long-term vision for militarily indigestible territory
- Add IDEE_DOMESTICATION_BETAIL.md: contingency plan for livestock domestication
  - Alternative narrative accelerator if Cheveux de Sang contact fails
  - Exploration-based approach via Faucons Chasseurs training missions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-31 11:43:02 +08:00
4ba23f1e07 Add comprehensive strategic analysis: Cheveux de Sang as geopolitical tool
Documents long-term strategy for using external threat to justify:
- Military centralization (Caste du Feu)
- Territorial control (Halls des Serments network)
- Naval R&D program (primary objective)
- Diplomatic narrative control

Includes timeline, risk mitigation, and roleplay camouflage tactics.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-31 08:22:00 +08:00
bf68ff4e65 Add analysis document for Point 4 revision: coastal outpost strategy
Document explains strategic shift from universal Hall system to organic expansion guided by military presence on coast.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-30 12:05:46 +08:00
8c9c7b17b2 Add successor prompt and Arthur's response documents
🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-30 07:16:11 +08:00
dce15ea81a Update strategic documents: Halls of Oaths, writing system, first contact, and military integration
Documentation updates following player decisions on 2025-10-28:

Background/2025-10-28-ecriture-et-rencontre.md:
- Added player responses to all 4 sections (writing system, literacy policy, first contact, Halls of Oaths)

CLAUDE.md:
- Added Glyphes du Gouffre writing system (necklaces + tablets) to technologies
- Added Halls des Serments with Village Council to political institutions
- Added first contact with Cheveux de Sang (foreign civilization)
- Added Vigile Lunaire bimonthly institution (social cohesion + maintenance + defense)
- Updated Faucons Chasseurs description (triple role: military, judicial, religious)
- Added SYSTEME_MILITAIRE.md to repository structure
- Updated game format note (first contact occurred)

OBJECTIFS STRATÉGIQUES:
- Marked Halls des Serments as ACQUIRED with detailed architecture
- Marked Vigile Lunaire as ACQUIRED (24 days/year cycle)
- Marked Glyphes du Gouffre writing system as ACQUIRED
- Added proto-Caste du Feu emergence (Faucons Chasseurs with triple role)
- Added EN COURS sections for progressive rollout (Halls network, literacy, military doctrine)
- Added EN COURS section for first contact management (Cheveux de Sang)

Le Système Politique:
- Added major section "Proto-Féodalisme Théocratique: Les Halls des Serments"
- Detailed Village Council structure (4 guardians prefiguring 5 castes)
- Explained theocratic vassalage via annual pilgrimage (spiritual, not military)
- Added section "Méritocratie par Alphabétisation" (social mobility via writing)
- Added comprehensive section "Vigile Lunaire: Institution de Cohésion Multi-Fonctionnelle"
- Detailed Day 1 (Ancestors) and Day 2 (Falcon) programs
- Explained triple systemic function (cohesion, maintenance, defense)
- Clarified Faucons Chasseurs' triple authority (military, judicial, religious)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 15:09:58 +08:00
a23fb7f457 Complete update response: writing system and Halls of Oaths
Sections completed:
- Section 1: Dual writing system (bead collars + tablets)
- Section 2: Universal standard with local freedom (Glyphes du Gouffre)
- Section 3: First contact strategy - capture for intelligence
- Section 4: Halls des Serments with 4-member village councils

Key innovations:
- Glyphes du Gouffre: clay beads on strings (daily use) + pressed tablets (permanent texts)
- Merit-based literacy (taught by Aile-Grise in each Hall)
- Proto-feudal village governance (Faucons + Aile-Grise + Passe-bien + local representative)
- Annual pilgrimage requirement for council members
- Image prompts created for visualization

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 07:29:34 +08:00
0e86a197ba Update strategic documents with Premiers Ancêtres discovery events
Major additions:
- CLAUDE.md: Added Recent Historical Events section, enriched Major Recent Discovery
- OBJECTIFS STRATÉGIQUES: Added management of Premiers Ancêtres discovery across all timeframes
- DIAGNOSTIC: New problem #7 (Arbitre legitimacy from failed exploration), enriched monopolies and innovation problems
- SYSTÈME POLITIQUE: Added historical lessons for Arbitre role, Caste Terre mission

New files:
- nextUpdate.md: Prepared responses to MJ's latest questions (Essence divine, Une cité dans la cité, Imagerie sous rayonnement)
- PLAN_MISE_A_JOUR_DOCUMENTS.md: Detailed update plan for all strategic documents

Key events documented:
- Discovery of Premiers Ancêtres ruins (19/08/2025)
- Grande Fresque pilgrimage tradition emergence
- Failed exploration attempts over generations
- Multilayered fresco discovery (08/09/2025)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-06 20:17:56 +08:00
932ca90279 Initial commit: Civilisation de la Confluence - JDR documentation
Ajout de toute la documentation du jeu:
- Background/ avec transcription complète et posts narratifs extraits
- CLAUDE.md avec instructions du projet
- Documents stratégiques (objectifs, système politique, diagnostics)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-02 12:34:37 +08:00