Strategic Plans Created:
- PLAN_MARINE_CIVILE.md: Two-phase civilian naval development (fishing → commerce)
- Phase 1 (Gen 0-3): Coastal fishing, basic navigation skills
- Phase 2 (Gen 3-8): High seas fishing, maritime commerce, exploration
- Foundation for rapid military conversion (2-5 gen vs 10-20 from zero)
- IDEE_VISITE_MAISON_PROSPECTION.md: Narrative approach to launch systematic prospection
- Visit House of Discoveries → reveal stagnation → realize error → launch prospection
- Material pyramid: Prospection → Exploitation → Specialization
- Character-driven justification for resource survey
- CONCEPT_CHASSEURS_DEAU_ESSAIM_LEGER.md: Light naval swarm doctrine (saved concept)
- Exploits Regards-Libres reconnaissance advantage (5-10km detection)
- Light vessel swarms using perfect information for tactical superiority
- Atlatl weaponry, guided hunting tactics
- Deferred until material base established
Critical Update:
- DIAGNOSTIC DES DYSFONCTIONNEMENTS SYSTÉMIQUES.md: Added Problem #8
- "Infrastructure Sans Base Matérielle" - sophisticated superstructure on weak material foundation
- Root cause: Inverted development sequence (spiritual/institutional before materials)
- Solutions: Urgent prospection, agriculture, Radiateurs alliance for wood
- Updated repair priorities: prospection and proto-agriculture now CRITICAL URGENCY
Analysis: Civilization has advanced governance/culture but lacks material base (no agriculture, metallurgy, navigation, quality wood). Infrastructure-first approach was premature but recoverable through catch-up strategy.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>