Commit Graph

6 Commits

Author SHA1 Message Date
8fc1ce3101 Normalisation fins de ligne et ajout TODO style écriture
- Normalisation LF pour fichiers Background et analyse Nanzagouet
- Ajout section "Style d'écriture des réponses" dans CLAUDE.md
- Note TODO pour adaptation style aux attentes d'Arthur

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-25 22:14:40 +08:00
f08a195967 Ajout tour 25/11/2025: Premier contact raté avec les Nanzagouet
- Tentative de capture des Cheveux de Sang (désormais "Nanzagouet")
- Plan d'abordage partiellement échoué mais gains stratégiques majeurs:
  * Prisonniers capturés pour interrogatoire
  * Découverte: "créature flottante" = construction navale en bois
  * Épave récupérable pour reverse engineering
  * Confirmation tech textile/voiles (unlock potentiel double)
- Choix critiques: évaluation Sans-ciel + question identité collective
- Remise en question interne = opportunité réformes institutionnelles

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-25 13:05:45 +08:00
04d12a19e9 Add coastal fortification strategy and update strategic documents
- Add POINT_4_VILLAGE_FORTIFIE.md: Proposal for fortified coastal village at river mouth
- Add image prompt PROMPTS_IMAGES_2025-10-28_2.md for coastal settlement visualization
- Add VillageFortifié.png: Generated image of the fortified coastal village
- Update CLAUDE.md: Add coastal settlement to geography, expand First Contact section
- Update OBJECTIFS STRATÉGIQUES: Add coastal fortification to expansion strategy
- Update SYSTEME_MILITAIRE.md: Add detailed coastal deployment doctrine and secured river-road network
- Update Background/2025-10-28: Track latest game turn content

Strategic response to Cheveux de Sang threat: establish first sentinel at river mouth with secured corridor to valley via guard posts spaced one day's march apart.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-31 16:27:11 +08:00
dce15ea81a Update strategic documents: Halls of Oaths, writing system, first contact, and military integration
Documentation updates following player decisions on 2025-10-28:

Background/2025-10-28-ecriture-et-rencontre.md:
- Added player responses to all 4 sections (writing system, literacy policy, first contact, Halls of Oaths)

CLAUDE.md:
- Added Glyphes du Gouffre writing system (necklaces + tablets) to technologies
- Added Halls des Serments with Village Council to political institutions
- Added first contact with Cheveux de Sang (foreign civilization)
- Added Vigile Lunaire bimonthly institution (social cohesion + maintenance + defense)
- Updated Faucons Chasseurs description (triple role: military, judicial, religious)
- Added SYSTEME_MILITAIRE.md to repository structure
- Updated game format note (first contact occurred)

OBJECTIFS STRATÉGIQUES:
- Marked Halls des Serments as ACQUIRED with detailed architecture
- Marked Vigile Lunaire as ACQUIRED (24 days/year cycle)
- Marked Glyphes du Gouffre writing system as ACQUIRED
- Added proto-Caste du Feu emergence (Faucons Chasseurs with triple role)
- Added EN COURS sections for progressive rollout (Halls network, literacy, military doctrine)
- Added EN COURS section for first contact management (Cheveux de Sang)

Le Système Politique:
- Added major section "Proto-Féodalisme Théocratique: Les Halls des Serments"
- Detailed Village Council structure (4 guardians prefiguring 5 castes)
- Explained theocratic vassalage via annual pilgrimage (spiritual, not military)
- Added section "Méritocratie par Alphabétisation" (social mobility via writing)
- Added comprehensive section "Vigile Lunaire: Institution de Cohésion Multi-Fonctionnelle"
- Detailed Day 1 (Ancestors) and Day 2 (Falcon) programs
- Explained triple systemic function (cohesion, maintenance, defense)
- Clarified Faucons Chasseurs' triple authority (military, judicial, religious)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 15:09:58 +08:00
a23fb7f457 Complete update response: writing system and Halls of Oaths
Sections completed:
- Section 1: Dual writing system (bead collars + tablets)
- Section 2: Universal standard with local freedom (Glyphes du Gouffre)
- Section 3: First contact strategy - capture for intelligence
- Section 4: Halls des Serments with 4-member village councils

Key innovations:
- Glyphes du Gouffre: clay beads on strings (daily use) + pressed tablets (permanent texts)
- Merit-based literacy (taught by Aile-Grise in each Hall)
- Proto-feudal village governance (Faucons + Aile-Grise + Passe-bien + local representative)
- Annual pilgrimage requirement for council members
- Image prompts created for visualization

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 07:29:34 +08:00
932ca90279 Initial commit: Civilisation de la Confluence - JDR documentation
Ajout de toute la documentation du jeu:
- Background/ avec transcription complète et posts narratifs extraits
- CLAUDE.md avec instructions du projet
- Documents stratégiques (objectifs, système politique, diagnostics)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-02 12:34:37 +08:00